Portfolio / 2010

Adventure · Rockstar Games

Red Dead Redemption

Red Dead Redemption, cover image

Red Dead Redemption is Rockstar Games’ massive open-world western adventure.

With the Rockstar UI team, our founder, Jerome Lacote, designed user-interface screens and interfaced them with the game engine in ActionScript. The work also covered localization for Europe and Japan and process and performance optimization, so the interface ran smoothly and worked in every language the game shipped in.

In a game that big, the interface carries a lot of information and has to feel like part of the world rather than a layer on top of it, while staying fast and readable in every market.

Case study: Midnight Club, a new standard for racing-game UI