
Fox Entertainment asked us for concept research on an upcoming science-fiction feature film: how the technology of that world could look and behave on screen.
We explored and designed in-world interface concepts, from HUDs seen through a character’s eyes to screens set into the environment, such as the neon city street shown here, along with the art direction and motion studies that went with them.
Film interfaces are storytelling tools rather than products. Each concept had to tell the audience what is happening in a split second, while feeling believable for the world and its period.

