
In collaboration with Microsoft, we developed a prototype augmented-reality fitness application for the launch of the HoloLens headset.
The prototype explored how AR could create immersive, interactive workouts: tracking movement and giving real-time feedback inside the headset, with exercise guidance placed in the room around the user.
Designing for HoloLens meant thinking in space rather than on a screen: information had to sit at a comfortable distance and stay readable while the user moved.


